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Horizon Forbidden West - San Francisco - Underwater and Exploration

I worked on most of the San Francisco underwater set dressing, terrain sculpting, some of the architecture and optimization for San Francisco globally, with a huge collaborative effort from the talented Asset, Vegetation, Landscape, Tech Art and VFX/Lighting teams.
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Team: Environment Art - Underground
SF World Designer: Elijah Houck
Additional Environment Art Support: Zach Mangan, Bryan Verboon, Wilbert Oosterom, Jeroen Heemskerk
Leads: Steven de Vries, Gary Buchanan
Art Director: Misja Baas

https://www.artstation.com/wilbertoosterom
https://www.artstation.com/steven_de_vries
https://www.artstation.com/jeroenheemskerk
https://www.manganificent.com/
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©2022 Sony Interactive Entertainment Europe. Developed by Guerrilla. Horizon Forbidden West is a registered trademark or trademark of Sony Interactive Entertainment LLC

Blackbox surroundings

Blackbox surroundings

Stormbird encounter

Stormbird encounter